When we designed Tachanka, we thought he was going to be in a good place.' (Re)Building a Meme 'Everyone on the team was new to games as a service, and we learned along the way. ' Siege has evolved and grown with the community,' Game Director Leroy Athanassoff told Newsweek at a recent preview event. 'Everybody loves Tachanka, but not everybody loves to play Tachanka.' The boisterous Russian, whose name comes from a horse-drawn machine gun used in the early 20th century, was one of the original 20 playable characters available at launch. Tom Clancy's Rainbow Six Siege is entering its fifth year of post-release development and just announced its first Operator rework for Tachanka. For any good rework, its main goal is to maintain longtime players while introducing new ones to a more modern experience. To bring these characters in line with the modern vision of their respective games, they are given complete overhauls to their looks and abilities, known as reworks. Tachanka holding his new LMG weapon UbisoftĪfter years of stagnating in the meta, characters like Aatrox from League of Legends and Symmetra from Overwatch stand out like sore thumbs in a field of fancy particle effects and overtuned abilities.